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PhaseII:
Further Testing of Feasibility and Playability of Goals:
1. Further and more complete analysis of
participant & spectator enthusiasm. 2. Develop the variability and
sophistication of contests. Design and test the hormonal trickery, if
needed, for several new types of competitions. 3. Determine the best
tracking or identification method; visible or fluorescent dyes, monoclonal
anti-body, radiological, or other tagging methods. 4. Finalize competition
design. 5. Finalize competitor requirements. 6. Imprint Sperm-Wars:The
Game into the minds of the sporting public. 7. Initiate
the expansion of competitions nationally. 8. Sign up initial
sports franchises, and develop initial gaming, gambling, and TV deals..
Contest Design: Phase II(Currently in progress) Note: Each participant is responsible for their own sample production and Sperm-Wars:The Game not responsible for either the successful completion of sample production or the unsuccessful completion of sample production. Each competitor is also responsible for sample production at the appropriate time and place, and for delivery of said sample to the official Sperm-Wars:The Game competition site in a timely manner. Failure to comply with the official Sperm-Wars:The Game rules and guidelines and/or demonstration of behavior deemed unbecoming of the true spirit of Sperm-Wars:The Game may result in banishment from the current and/or future competition/s. Official Sperm-Wars:The Game Competition Entry Kits are distributed to the entrants prior to the contest. Each kit contains instructions for proper handeling and submission requirements.
* Note: To be handled and preformed by Technically certified Sperm-Wars:The Game personnel only.
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| ©2003 Michael B. Roof |